For the past 12 weeks I've been taking an iAnimate workshop. I've got 2 weeks left to go. The focus is body mechanics. At this point I am much more comfortable animating in Maya. I'm far braver manipulating the graph editor. I find it difficult to get all the assignments to a satisfactory point of polish while also working a full time job. I'll get there, just not when the official deadline comes around. It's fun though and challenging. Like animation bootcamp. I would suggest this course to anyone looking to dig into a great 3D animation course.
It's actually pretty fantastic to learn how to animate with 3D because you can move the camera around and see exactly what is right and wrong with a shot. Tweaking the curves in the graph editor is an education. I still think learning with 2D hand drawn animation is absolutely very helpful, but it seems to me that practising your animation skills in both mediums is quite beneficial.
Here's a screenshot of my walk to run assignment in progress:
As soon as this course ends I'm going to hop into another animation course, this time with Animsquad. It looks like a great workshop. I signed up for the Intermediate course and I think the amount of work and level of intensity is going to be even higher than I'm experiencing with iAnimate. I'm scared and excited about that.
I made this blog to document the making of a short film I had titled Pickled. But the film took too long to complete and has evolved so much over the years. At this point I'm going to make posts about my artistic journey and the eventual version of my personal project formerly known as Pickled. ;)
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Come with me to the Ghibli Museum!
I made a video for my youtube channel about my visit to the Ghibli Museum this past March.
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Admittedly, now that I've been using Toonboom to build a few rigs and animate some characters, I realise that the information I'm ab...
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Most of my backgrounds are now roughed out and I've just decided on the colours for the kitchen! Weeee! Check out my colour choices: Wha...
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