So here's my written post for the week! I binge painted all long weekend; Monday being Memorial Day. My written post didn't come together in time but I happened to have oodles of art done so the visual and written post got switched this week. Here I am at a cafe with my laptop:
Some of the benefits I experience and reasons that I blog:
-I have a regular schedule/ritual which gives me some stability and comfort
-I document the making of my short film
-I share my progress and life going-ons with friends and family around the world
-I retain new information that I research and I am able to look back to posts if something learned slips my mind; tags and linking are especially helpful for this purpose
-Blogging encourages me to keep up with news and watch movies/learn about artists or at the very least jot down thoughts on daily goings ons and be analytic about information that is "coming in"
-It brings awareness to my short film
-I offer something to fellow animators/artists via tutorials and researched posts about applicable subjects - if a non artist type person dares to skim over these posts and read the personal bits they can still get a sense of things that I'm learning and doing and how it makes me feel
My laptop sticker collection reflects the adventures I've been having in San Francisco. There's room for a few more stickers yet.
a couple of months ago to doing one written and one visual post a week, it really encourages (forces?) me to learn and work on my film and reflect on things in my life. I've been doing a bunch of Toonboom tutorial posts recently since I thought they would be something helpful to offer to fellow animators also getting into the animation software. I keep realising that there is so much more about it to learn!
I have written before that I believe I "bit off more than I can chew" here with this project. I am sometimes frustrated because I want to improve as an animator, a film maker and a storyteller. One great way to do that, as Ira Glass says; "the most important possible thing you can do, is do a lot of work. Do a huge volume of work. Put yourself on a deadline so that every week or every month you know you're gonna finish one story." Now, maybe a story or animation every week or month is a bit much. Ira is talking about writing and story crafting, he himself is a public radio personality. But the idea of producing a great volume of work so that you can look back on it and improve over time is a really good one. So while I'm happy with the project I took on, I just wish it didn't take SO long to complete. Check out these videos of Ira Glass discussing storytelling. That link there will take you to the first video of four.
I spoke recently with someone about how it can feel frustrating to have this project (my short film) on the go that is taking so long to complete. They suggested that maybe I should just "wrap it up". What does that mean? I instantly went on the defensive to say that I'm happy with the film and it's what I want to do. How on earth could I just wrap it up? I instantly visualized a version of my film with rushed paintings for backgrounds and still frames of character poses instead of any animation. It was a piece of advice that perhaps came from a well-meaning place. But I can't imagine just quickly finishing this film and being ok with that. Often it seems that people naturally seem inclined to suggest solutions to problems that aren't necessarily even problems, or issues that I wasn't actually seeking advice on. Sometimes that is helpful. For the most part, when I tell people that I've been working on my film in my spare time the usual reaction I get is; "oh it's good to hear that you're still working away on that", which is great. I actually love to hear about other people personal projects and going-ons as I find that sort of thing highly inspiring. It's exciting to be able to direct your own project and get it just the way you like it! Do you have any personal projects or goals on the go? What are they?
This past weekend I reached a milestone on my background paintings. I've got all the backgrounds that serve as backdrops for character animation done or nearly done. A handful of shots I'm going to leave for now and finalise the lighting when the animation is done. That way the action will get framed just right and I won't have to paint it twice. I would like to shift gears a little bit at this point now that I've accomplished so much on the backgrounds. I will probably relax my dedication to Pickled for a couple of months and in that time try to get to the gym, life draw, play my ukelele and learn more about animating in Maya. I actually picked up my ukulele this week for the first time in about a year and a half! I just didn't want to look at a computer screen anymore.
I've been polishing up this shot for a little while and was happy enough with it to put it on a demo reel. It's not %100 done ye...
Often times, especially for a technically complicated shot, I start planning a scene like this:
I've been using Toonboom to animate scene 10 of my short film. I'm creating hand drawn animation for this scene, but doing it fully ...
This is another post for Toonboom animators! I'm going to keep changing up the type of blog posts I do; some will be more personal, some...