I finally finished animating the Guardian Dragon! I've been working on this project for longer than I care to think about. It was a fun project and I worked really hard on it, but it made working on it made me want to be a better and faster animator. There is an adult and a baby state to this dragon. I did the adult first and started that off with a hand drawn pencil test on paper. I scanned the keys and then from there I did the rest of the animation in Toonboom. The first portion of the adult was animated by me and the second portion after the pause when he/she turns back to face forward was animated by Greg Eichholzer. I animated the tail for the whole shot however.
The baby was animated entirely digitally. I whipped up a pencil test in Flash just because it was super easy and fast that way and then did the rest in Toonboom.
When all the work was done Greg took the animation into After Effects to add some filters to make them look a little more rounded and to better fit them into the world of Dragons of Atlantis; the webgame by Kabam that they call home.
And then... most awesomely... my voice was recorded while I spoke about the various stages of work in progress about the animation and added to the making of video to be put online to promote the new dragon!
I've been polishing up this shot for a little while and was happy enough with it to put it on a demo reel. It's not %100 done ye...
I've been using Toonboom to animate scene 10 of my short film. I'm creating hand drawn animation for this scene, but doing it fully ...
Often times, especially for a technically complicated shot, I start planning a scene like this:
This is another post for Toonboom animators! I'm going to keep changing up the type of blog posts I do; some will be more personal, some...