December 27, 2013

Creating Hand Drawn Animation Entirely Digitally

I've been using Toonboom to animate scene 10 of my short film. I'm creating hand drawn animation for this scene, but doing it fully digitally. Having a set of top notch digital animation and drawing tools at my disposal is wonderful. I can do things that would be more of a hassle to do with pencil on paper. However I still find it a bit awkward sometimes. It's just... weird... sort of... for me to create drawings with a vector line and a tablet pen. It's hard to tell if this medium is helping me work faster or not. At the very least I don't have to scan drawings, sharpen pencils, punch paper and composite my work. On the other hand I don't get to do those things. I miss flipping actually. I feel like I had perfected my ability to control how much I see through my drawings on the light table and it was more comfortable than digital onion skin. I want to keep going though so I will push forwards.

My goals now are to get a bit faster, manage my time well, see progress happen on my film regularly and do honest work. I'll spend the last couple days of my holiday break on Pickled but from January 6 to April 13 I will be putting all my spare time towards an iAnimate course to further my practise of 3D animation. So my goal of seeing regular progress is not going to happen for awhile.

Here is a screen cap of the scene I'm currently working on:


  1. I know what you mean- animating digitally is a constant battle for me. I don't know if 'll ever be able to let go of my disc and capture station. I hope you beat ToonBoom into a bloody pulp of animated awesomeness!

  2. Thanks Joanna! I think I'll have to discover some sort of hybrid. I was chatting with a fellow 2D animator on the weekend and discussing the struggles of getting footage done. She gave me a few tips and I feel invigorated!


Take a Deep Breath...

Here is a small taste of a big scene I've been working on! It's been so addictive to work on this. I hate doing a bunch of work and ...